Where is zuluhed the whacked in wow




















Although all five party members can loot the key, only one has to use it on the shackle for the group to get credit. That means the other four people can still free Karynaku later on. But it should be noted that the event starts as soon as someone starts the quest. So have that person start the quest while everyone else either stands far away or on a flying mount watching Zuluhed run out and kill the quest starter.

It won't say the quest fails, so as long as everyone except the keyholder has it in their quest book, they will get credit. Also make sure to travel a bit when laying the meat, as the same drakes won't eat twice in a row. Seek Out Neltharaku - Fly on your mount and find Neltharaku, he patrols slowly around Dragonmaw about a few hundred feet up. Neltharaku's Tale - Listen to story.

Infiltrating Dragonmaw Fortress - Kill 15 of any type of orcs in the fortress. To Netherwing Ledge! The Force of Neltharaku - Free 5 Dragons by using the item on them, then killing the orcs they agro. Karynaku - Find Karynaku, she's the second story of the fortress. Zuluhed the Whacked - Kill Zuluhed and recover the key.

Use the key he drops to free Karynaku. Ally of the Netherwing - Return to Mordenai, you will immediately gain 42, rep and become neutral. You will need epic training to use it however, so save your gold!

Comment by Zantulous Hes also Immune to Taunt, so give your tank a few extra seconds to lay it on em. Comment by Kite him out from arena, then archers can't hit you or yours party members, so it will be easy with a 5 man group.

Clear the place, before start so no repop. Comment by Although Arcticwolf's strategy works extremely well, the following strategy works just as well, but doable with only 2 players: 1. Clear all mobs from the front Enslaved Netherwing Drakes to the room on your right assuming you are facing East on your map , the following room after that not the room on the left! Have the tank start the quest for initial aggro. Once Zuluhed spawns, have the tank pull him immediately to the room on the right.

Let the tank build aggro while the other person just heals him or the tank heals himself if he is a Paladin. When Zuluhed opens the first Demon Portal, run into the next room. The demon will spawn but will not aggro. Now, start DPSing. When the second Demon Portal is opened, run to the middle of the bridge. By this time the archers will have despawned. Do not stand in the upstairs room. When I did, there seemed to be a vertical check and the demon aggro'd onto me. You should be able to DPS Zuluhed down by now, but in case you reach the third portal, move to the end of the bridge where you killed the Dragonmaw Drake-Rider.

Tips: I did this strategy with a Mage I'm a Paladin. If you are a Paladin, having 3 points in Imp. Righteous Fury and having mana pots on you is really helpful. Constantly throw in some Judgements and Holy Shock Holy Spec is probably a must to build aggro, but don't do it too much so that you are draining your mana or losing too much health.

And heals do more aggro than you think with Righteous Fury on. Zuluhed does a Rain of Fire. The tank should just move away from it if possible, but it can be healed through. A mage can Fire Ward to absorb some of the damage if the Rain of Fire is on them. When Zuluhed gets low on HP, he'll enrage and do more damage, so be careful.

Also, if the Mage went high on threat, he would just use Invisibility and wipe his aggro. Also, start the fight as quickly as you can after you killed the trash mobs, so you can avoid any respawns that occur. These two items can easily be replaced with mana pots or Lay on Hands I did not have to use either of them during the battle.

I imagine this strategy could be done with a Warrior-Paladin, Warrior-Priest, or any combination of classes that can properly hold aggro, DPS, tank, and heal. Good luck! Comment by Robotusch If one of your group members have already completed the quest and is working on his Netherwing reputation, they're not going to be able to assist you, since they will be transformed into an orc once they're in Dragonmaw Fortress.

This will make Zuluhed friendly to them, so unless they're just there to heal, they won't be able to hit him. Comment by Two manned with a fury warrior and a restoration shaman, it is pretty easy as long as you move him when he open up a portal. Done at patch 2.

Comment by 3 manned, feral druid, rogue and priest.. Comment by Was surprised to be able to do this earlier with only a rogue, mage, hunter, warlock - no healer at all, pretty much no tank a hunter pet tanked for the first few seconds , and in mostly blues except for the rogue, but we were all pretty close damage-wise. Almost no strategy required - you can just pull it into the room and burn it so fast that it doesn't get a chance to do much of anything.

Comment by bluspacecow I would just like to re-iterate the fact that if someone is over Neutral rep with the Netherwing that won't be able to attack Zuluhed.

They can however attack the elites he summons , use bandages and healing spells to support the party, and lead the party by instructing them when to move and what not. Comment by Whats the procedure for accepting this quest?

If only one person can accept and start it, how do other members of t he group take the quest? Is it like an escort quest where it asks if you wish to accept?

Reason i ask is that i accepted and failed to kill Zulhed the first time, then on a rerun i was unable to loot him, even though i had the quest in my log. So still no key. It was an ad hoc group and it disbanded after this try. Should i abandon the quest, or hold on to it for the next group try?

Comment by fiction Duo with rogue and resto druid. Clear out two dragon guards 2. Clear out the right room first, as well as the upper level 3.

Clear out the left room. Start quest and pull the boss to the right room upper level. You may aggro a shaman, kill it. When the first red portal is summoned pull the boss half way down the stairs, keep killing. When the second portal is summoned pull the boss to the first room on the right side, keep killing. When the third portal is summoned pull the boss to the left room, keep killing. However if you need more time you can pull the boss under the bridge where the archers spawn.

It is very simple once you get the hang of it. Big problem is mana so bring a pot or two. Hope it helps, good luck. Comment by Tried twice and succeeded once tonight, and the add was following Zuluhed around. Yes, through the doorway, up the stairs, into the upper room. So be prepared.

Comment by Kolenzo Did it as a prot warrior with a resto shaman and a hunter a few minutes ago. We didn't manage to dps him down inside the two rooms, but I dragged him out and through the archway, managing to drop los of the archers.

He did drop another portal, but I just tanked that mob while the hunter killed zuluhed already had a huge threat lead on him. We cleared everything, accepted the quest and and brought him into the building. Whenever he did the dark portal thing, we switched buildings. He spawned a lot of adds that i had to take care of, and did some nasty AoE, but it took us like 20 minutes.

Comment by We just did this with arcticwolf's strat Comment by I'm now exalted with the Netherwing and obviously instantly get the Orc disguise when I go onto the island or into the fortress sort of near the field on the main land.

The problem I have now - I cant seem to help people complete this quest any more? Because i get the disguise straight away they're all friendly too me, incluing Zuluhed. I couldn't seem to remove the disguise setting to at war made no difference either Any ideas? Comment by alanm26 I was in a group for this quest today, and we had to do it twice because myself and another person never got a pop up message to accept the quest.

The second time, I ran out and personally accepted the quest to be safe. By then the room had respawned, but we still managed to clear and take down Zuluhed easily without needing to run to the other room. Also every person had to loot and use their own key to get quest credit. Comment by Two points of advice for those trying to do this quest: 1. Everyone talk to the dragon to start the event, not just one player. Don't talk to the dragon until you are ready to start the event.

Everyone in your party must start the quest!! You all need to click on the dragon to start the quest. Tank should click on dragon and then run to where Zuluhed spawns, but all other party members also need to do click. Do you want to start also? We burned down Zuluhead and the Shamans, then the demon without a problem, except that then I couldn't loot the key as I never started the quest.

What makes this quest in particular even more annoying is that once the other players turned in their quest, they could no longer help me finish. Many of my guildmates have finished the quest, and they too can no longer help me complete it.

No one in my group knew this - they went to get their loot and then came back to help me, only to find out that they can't attack Zuluhed.

They can attack the demon that spawns, and they can throw heals, but they cannot tank Zuluhed. I'm a holy priest, so not an ideal choice for tanking.

Why in the world being neutral with the Netherwing would keep you from attacking their Orc oppressors is beyond me as well, but let's not even start there on the lack of logic in this element of the quest chain. Taking this quest also spawns the demon. The best approach is to turn in the previous quest at Karynaku to get the Zuluhed the Wacked quest in your log, but ignore the spawned demon. When you group is ready and everybody have the quest the tank can then spawn the demon once more.

I'd recommend doing the quest with at least 3 people. Comment by I tried to complete it with 2 others. Me being a Ele-shaman grouped with a Resto- and Feral-druid. They had the Dragonmaw Illusion buff, so they couldn't attack any of the mobs, except the demon he summons.

It wasn't a problem though, the resto-druid was able to outheal it and we took it down, we just wasn't prepared for it. Comment by tachase December 1, A friend of mine reports being able to attack Zuluhed despite having the Dragonmaw Illusion buff. Have they changed it? Can anyone confirm? Comment by did this with my friend not long ago, me enh shammy tanked and dpsed, he holy pally healed. Comment by Some cords would be nice thx. Comment by 3 manned by a 68 Prot Warrior, 70 Priest and 70 Warlock using Arcticwolf's strategy.

Run out of the second room to the outside when the 2nd portal opens and run to the edge of the balcony when the 3rd opens. Comment by Caelia 3 manned today with a 70 holy pally, 70 affliction lock and 70 fury warrior. Just tank and spanked him in the right room, with only 2 add summoned in total. Warrior didnt use shield. Not a terribly hard fight. Comment by gr11x This quest is also available for the Alliance.

Please fix the side to "Both" instead of "Horde" only. Comment by Menulo its just impossible to get a group for this quest.. Comment by Magla A group of 4 did this quest, we used Arcticwolf's strat and it is a seriously good strategy, pretty easy with good dps. Good Luck!! We cleared the buildings out first and dragged him upstairs.

Once he spawned a portal, we moved him downstairs. He spawns the next portal and then we move across to the other building.

The next portal we took him outside to the archway no line of sight for the archers : and on the next portal we took him a bit further out and round the corner and away from the last portal.. It was just a case of dragging him around and being far enough away from the last portal he spawned. Comment by Duo'd Afflic Lock and Resto Druid me Just pull him in the right building, big add spawned big elite dragon, killed it too. Comment by also duo'd as lock and resto druid, me being the lock.

Just keep moving away from portals and rain of fire and its a breeze. Comment by kogee I soloed Zuluhed as Feral Druid. Deals fire damage per tick every 2sec. Doom Portal - Spawns elite demon. Spawned demons do not aggro if you are away from them when they spawn.

Continues to use Rain of Fire. Fight will take 5 minutes so refresh your thorns. You can use some elixirs, food and pots for extra help. I made a movie instead instead of explaining everything step by step. Comment by tlanwarrior Confirmed, you can have finished the quest and not have to worry about not being able to attack. Interesting side note: Boomkins keep the illusion of an orc, while bear druids do not.

Comment by Soloed as a well geared prot paladin too. Hits for about on 20k armor. I had 5 demons up so you'll run out of room to kite the rain of fire. Also all the trash respawned but consecration took care of them just fine. Took about minutes total. The strategy was identical to the video above. Hunter took the quest first to get initial aggro, ran onto the 2nd floor to start the actual fight there.

Make sure you run inside as soon as you've taken the quest. The archers can be nasty, but wont start firing until Zuluhed actually goes into combat. Make sure to stay away from the doorway to avoid line of sight of the archers. You dont want him outside defending your honor against the archers or charging back into the rain of fire.

The fight on 2nd floor was brief for us but it added some extra time to our personal army of dragons to work their magic on the archers. A demon was spawned pretty quickly, so we moved down to the first floor's main room. If you stay in the stairs there's a big risk of the pet getting out of LoS for the healer like standing on the rail will mess it up , so be safe and stay in the rooms. Once the 3rd demon portal was up the archers were cleared by the dragons and we could move around outside freely.

He got demonized and went down quickly. So most importantly if you're using pets as tanks: Keep your pet on passive and keep away from the stair case, cause it messes up LoS alot. Comment by I was able to do this quest with me Prot Pally , rogue and holy priest.

He summoned 3 demons to help him which made it kind of hard. BTW we were not the best geared group either. Comment by I soloed it with my hunter; Nps realy, have full brutal tho:P. Comment by colar I am able to solo this quest as a level 80 feral druid with mostly blue gears.

I took the suggestion as above and cleared the rooms first. Then i started the quest and went into the side room to avoid the archers. Half way through the fight he opened a portal so I ran to other room. I only needed one heal pot the whole fight and finished off Zuluhed with no outside help.

Players with decent gear and can tank in some area may be able to solo this one. I did offer to share it with anyone who would need netherwing faction but no one responded. If you are going to do this solo or duo, please be kind and offer those in Shadowmoon Vally a chance at it as well. Comment by azinja If you're trying your hand at this quest you should be aware that it seems that if you pull Zuluhed to the 2nd floor left doorway entry nowadays, he can release probably due to me being lvl 76 - which means he runs back down and then de-spawns.

His archers, however, stays. Dropping and re-accepting the quest does not help, no Zuluhed will spawn. But you will probably make a nice target practice for the archers while making a run for Karynaku. The archers de-spawn once you get out of combat with them so you need to run off. Once the they have de-spawned you can re-accept the quest and Zuluhed spawns properly. Just walked up to him and beat him down with archers and demons and the whole nine beating on me.

Pretty sure any 80 can do this , maybe just different tactics. Ever want that Netherwing but were stuck? Go get it now. Comment by morreale just soloed as a 80DK :.

Comment by Sardonic Finally, I completed this quest. Level 75 DK in quest greens and blues in Blood Presence. I'm 51 Blood and 15 Unholy, fyi. As others have recommended, I cleared one bldg I chose the one on the right -- upstairs and downstairs. To start the battle I summoned a 2 minute ghoul to help, cast Mark of Blood on Zuluhed, and then went into my rotation.

I'm a grand master herbalist, so the hp HoT was helpful, and I also burned 1 regular healing pot Super Healing. Otherwise, I was able to generate enough health off crits and Death Strike to endure the battle. Just before the end he was able to summon an Arcubus Destroyer, so as I finished off Zuluhed I had to immediately take care of the Arcubus.

Was definitely nice to finally finish this on. I first tried at 70, then again at 72, then again at Comment by I actually solo'ed Zuluhed, following Arcticwolf's strategy at level 80 of course.

But you can avoid both giant demons. Start the fight outside, as soon as Zuluhed gets done speaking, pull him into the room on the left. When he summons his demon, run to the room on the right. The second demon won't aggro. Good Luck! Comment by Solod as 80 dk easily. The first time he died the body instantly despawned on death so I abandoned and did it again and was able to loot the key the 2nd time.

Comment by Raindance Solo'd him as 80 Enhance Shaman, ninja ran the key because of that manarothian demon, and ninja opened the dragons shackles, but because I was moving I lost my key.

Now I have to redo it because of moving after talking to the dragon. Comment by Guess I shouldve read before bragging about soloing it as an 80 Feral Druid. I just pulled him into the right room to stay away from the archers and spanked him and the 2 elite demons he spawned.

Blew CDs, and used one Spuer Healing potion. Didn't need to heal or use pots. Comment by Lvl 73 dk and my friend 70 lock beat this first try just cleared one room and then cleared the other when the time came.

Comment by Did this solo as 80 dps pala. Cleared the room to the right of where he spawns, spanked him hard in there with sacred shield on, healed a couple of times with instant cast art of war, he was dead just as he spawned a portal and nothing came out of it. Whole thing took less than 30 seconds. Ah well :. Comment by Just managed 2 solo him with Hpriest 1 I cleaned 1 room and the upper floor near the boss and both drakes 2 I pulled boss into that room and did full dps on him i had nearly 1,3 or 1,4k 3 after mini-mageriton spawned i tanked him with Shadowfied 4 after killing main boss add is preety easy 4 every on who soloed group bosses in Northrend tips try 2 pull boss as fast as you can cause archers deal enormous damage even 4 lvl 80 try 2 kill this boss as fast as you can or mobs you killed might respawn and add you some headache If u failed 2 kill him from 1st try just remove the quest and take it ones more, boss shall immidiatly spawn.

Comment by mrfrosty For those of you like me, that never got around to it, this guy is pretty easily soloable at level Just be sure to kill the dragons outside and two guards inside the buildings. He never even had the chance to spawn his demons or run to the other room. Had no need for potions or Rune tap. After this, I was able to get to honored in one evening from saving netherwing eggs from previous quest runarounds. Comment by Soloed as a 80 mage, he hits for Comment by I just soloed this as a lvl 80 BM hunter.

Comment by Just soloed this fight as a level 70 Prot Paladin. I expected it to be simple at first, so I just stood around. There I was fighting and noticed he spawned a big damn demon, so I high tailed it out, luckily the archers were then gone. I continually avoided the demons he spawned, there were 5 by the end of the fight.

All in all, very fun! Comment by I didn't think this was possible to solo as a hunter but I did it on the second try.

Right as he spawns get aggro on him and pull him behind the doorway. Just kite him around out there. I DID almost die and used a potion but i didn't really plan it out at all. Comment by metalbunny Be warned that despite all the changes to the game, Blizzard have not yet fixed this poorly designed fight.

If you stand close to the doors, the archers can still shoot you, despite you not being in line-of-sight. If the persons in the group, that actually have the quest, die, Zuluhead will despawn immediately, but all summoned demons and other crap will remain for 20 minutes before despawning. Zuluhead is also immune to fear, stun, interrupts, and any other ability that would be useful or make sense to use here haven't seen anyone on here actually mentioning that.

His demon summons are also instant, and cannot be interrupted. But other than that, the only real skill required to beat him is to avoid the adds they won't attack unless you're too close , keep beating on Zuluhead, and stay alive long enough that he dies first and you can loot the key before you die yourself. Comment by artic wolf you are a saviar! Comment by Soloed as an 80 combat rogue. Pop your cooldowns at the beginning and it's a complete cake walk.

Make sure you clear out one of the rooms and tank him inside. Comment by Solo 80 BM Hunter. Used a cat also My gear is quest blues and greens. I also picked off the single patrolling orc that walks the long path from the bottom camp to said gate and back. Then, I quickly killed the two single drakes that are in front of Karynaku the imprisoned drake where you start the quest. I gave the pet a Scroll of Spirit and myself a Scroll of Agility. I got on my epic mount and then triggered the quest which immediately spawns Zuluhed.

He doesn't nor can he be attacked for the first few seconds so I flew right by him, through the gate to the area I had cleared as mentioned above. When he finished talking, he ran out to me and I sent my pet to meet him. Obviously, keeping Mend Pet up is a huge must. When my pet got low, I boosted the healing with a Heavy Frostweave bandage.

The 68 Elite demon soon spawned after and that's when it became tricky to keep the pet's HP up. I used Kill Shot and Explosive Trap to kill him off, but I got smoked soon after by those two mage orcs and the 68 elite demon. After the mana from my mana pot ran out, I switch to Aspect of the Viper until I had enough to Mend Pet a few times and finish off Zuluhed.

Comment by can be solo by a 80 rouge? Comment by soloed as a lvl 80 dk blood-unholy with full heroes gear and some naxx 25 gear, it almost took me down with the archers and the stuff , had to pop some cd like vampiric blood, rune tap even death pact in order to stay alive, im not recomending any1 to solo it if they are of no good class and cant play their class properly.

Comment by Sometimes as a level 80 5 man quests from older content are hard. This one was a cake walk as a Death Knight. I didn't even use my Army of the Dead, and he was downed within about 30 or 40 seconds. He only had time to summon one add, and that despawned when he died.

My gear is all solo faction gear, and purples off the AH. I wonder how my Warlock would do soloing this, but I shall find out soon enough. Comment by jinxoda Solo'd as 80 Shadow Priest today. First time, I didn't expect the archers and they mowed me down quickly. It's a long walk back. Second time, I cleared the two rooms first, triggered quest, and ran into room on right when facing Zuluhed.

Plenty of time as he's monologuing. Inside the room, DPS him down keeping my shield up and an occasional heal. Portal opened before he was down, but focused on him and looted immediately. As soon as I had the key, I left the room running back toward Karynaku.

Better mana management on my part could have gotten there, but I was forced to jump off the ledge, levitate down to an open spot. Flew back to ledge, unlocked Karynaku and flew back for the turn in.

Comment by exc3ss Solo'd as a geared level 80 Destro Warlock very easily. Just clear adds in the room next to him on the right as you look at the Zuluhed. Start the quest, then run in the room straight away.

When he comes in the room, just belt the crap out of him. Comment by Didn't see any locks LOL on edit other than the one posted right above me posting solo so here is my experience. Affliction lock lvl 80 mostly lvl purples and a few blues, but probably could be done with any lvl 80 gear and if your careful could be done much earlier than level Zuluhed is not Terrok for those doing the skyguard rep quests.

Terrok hurts me real bad. Easy as pie just use the Arcticwolf strategy above. I was working out a plan for this quest and mistakenly started it after talking to the chained dragon. For some reason I thought I would have to summon Zuluhed, he appears right after you talk to the chained dragon. Some ambassador rare spawn appeared so I dotted him and bang, now I got Zuluhed hitting me, a bunch of archers shooting at me and all the shamans still in both rooms.

Luckily I did have the VW out and just ran into one of the rooms and dotted up Zuluhed. Go slow until you move to the other room. You can dish out a lot of damage and still not pull aggro. I never used soulshatter. Anyway, once he casts the portal, big red oval looking thing, pull the VW and yourself out of the fight and run to the other room.

I picked up a few shamans, they went down easy, gave me added health with haunt. Once in the other room just nuke him down, again I didn't pull aggro with all dots and shadow bolts going at him.

He turns into a big old demon just before he dies. Finished at max health. Comment by It is possible to solo it as a 70 BM hunter? I can't seem to find anyone else who will help Comment by Easily solo'd as a level 80 Arcane Mage by starting the quest, then immediately running into one of the rooms. Zuluhed runs in, I killed him before the first demon showed up.

Comment by Solo'ed Zuluhed as a 74 Ret Pally. I was just equipped with a few Northrend Blues, and a few greens. I followed the standard strategy, pulling him from the first room to the second. With proper use of LoH, I didn't even have to bubble. I was able to burn him down before he summoned the second demon, as he just turned into a demon himself. Comment by CurlyQu As a 72 blood elf retribution paladin I was able to solo him by taking him into one of the small rooms and moving out of his rain of fire whenever he used it and when he summoned the demon just moved to the other room.

Happy questing! Comment by Roxxy Easily soloable as a deadly gladiator equiped shadow priest! As the main strategy says, clear the room s 1. After the summon, go and stand in one of the doors and wait for him to finish the talking.

Keep spamming the Vampiric Embrace till it hits on, then quickly move into the room to avoid the arrows outside. Shield yourself and move out of his aoe attack just move to the other side of the room 5 Cast Mind Blast and Shadow Word: Death and send out your Shadow Fiend -if you feel you have time to cast Mind Flay do so, waste no time. Re-Dot him, Shield yourself as soon as its ready and move out of his aoe. Now his casting portal, but pay no attention to it..

It took me 3 tries till i figured how i should get this done. I am going to make a fraps out of this when my brother gets to this quest aswell as proof. Comment by OleMarYUlberg Soloed as 78 fury warrior took me 2 tries , just get inside the buildings and keep moving away from the demon portals. Turns into quite an epic battle when your fighting him up the stairs and thru all the rooms :. Comment by I did what everyone suggested clear both rooms and went from there.

I was pretty sure I had him by myself but then I realized a opposite-faction rogue was helping me. I'm not exactly sure when he started to help me, but I was definitely in the second room and burning through his help before I noticed.

He does hit really hard. I'm using a rhino and I have him specd for survivability, but he was still taking a ton of damage. I'm going to say that with the RNG it's possible, but I would wait for a few levels. Level 71 Dwarf huntard. Comment by Solo'd this today as a 75 Deathknight fairly easily.

As others have described, start by killing the two enslaved nether drakes, then clear one of the rooms next to where he spawns. Grab the quest, and then lure him into the clear room. Pummel him to death and get his key. Comment by 1kalii Tried to solo him as a 80 fire mage. Unsuccessful just couldn't keep him off of me long enough to allow some procs off.

Zulu can't be slowed or rooted so it's suggested you get a tank to keep off while you dps or a healer to keep you up long enough to burn him down. He hits hard for a lvl 70 and has over 80k health. Comment by Talon88 As an afflic warlock, it was fairly simple - DoT and kite. Clear out the right room, run into it as you throw down your dots, and then just slowly lead him up the stairs.

When he enrages, make sure you have dots on him, and then get the hell out of his way. Comment by Apiecost Attempted to solo this as an 80 Warlock before researching it and was quickly taken down by the archers. After reading the comments here I decided to clear a bit first and pull him into one of the rooms. When I returned a 70 DK was there and between us we pulled him into a room and burnt him down very quickly. There were no other spawns. I feel that most level 80 cloth wearers should be able to solo okay.

Comment by Sindaran I've soloed this five times now. Twice on locks,a hunter,a druid,and a DK. Strategy is basically the same. I clear the two drakes,and lower and upper floors of bldg on the right. Run into first room,Zulu will attack you in there.

DPS him until he starts to summon demon,run into next room. Continue DPS until he starts to summon again. Then run to top floor. Once he does,he is cake.

And,no,I don't always get on first try. I've died more than a few times,but it IS soloable. Also,I'm not positive,but I think they upped Zulu's lv. He is Lv72,and yellow to me at I seem to remember him being green or grey on earlier tries,but I may be wrong. Comment by Soloed this as a Demo Lock at Died a few times for education's sake. The trick is to turn yourself into a healer rather than a DPS or a tank, if you're suicidal like that.

Use your pet as both tank and DPS. Very slow DPS, sure, but slow and steady is better than fast an dead! Here's how I did it: Clear out one of the bottom rooms, as explained in other comments. Clear out the courtyard of the two enslaved drakes. Comment by Naghuntard Wasn't too difficult on an 80 Survival Hunter. Only had one add spawn on me and I just kept him frozen throughout the fight. The big demon he spawned didn't aggro me as I was far away.

Went down in about 2 minutes or less. Comment by Heyaa people you know thats a quest chain we are all on to get that dragon at end what do you do after you kill that 72 ellite i spoke to that draogn and he ses free my children and i dont know wer they are can some one repley to me thanks : Deathhunter 71 hunter kul trias x. Comment by Siriath As 80 lvl DK its laughable Comment by Turkey I did this last night as 80 SPriest, here's a little help if you play those squishy cloth classes : Even though this is a low level quest the archers still do considerable damage.

As soon as you accept the quest run towards where you came in and run through Zuluhead and tank him just outside his building. From there the archers wont attack you and it'll just be you and him.

When he spawns the pit lord, if your positioning is right you don't even get aggro. Just nuke him down from there and if needed use a health pot. Also be careful that you don't aggro the mobs outside his building, they can complicate things. Comment by Kalkran Easily killed as a feral druid. After killing him the first try in bear form and having his corpse despawn on me, I decided to try and kill him in cat form..

Just pop Berserk and he literally dies in seconds. I didn't even have to use Barkskin. Comment by Ive been looking around for this guy all day now and i cant find him anywhere, what do i have to do to find him anyway? Comment by As a level 80 mage i solo'd this on my second attempt Comment by Kushakd Soloed tonight as an 80 Arms Warrior.

Used Enraged Regen but if I hadn't, I still would have survived. Killed him just as he opened his first portal; Just gotta burn him down fast. Comment by Just soloed this as a arcane mage. Used one healing pot, and burned all cooldowns.

Not a big problem really, finished with 7k health. So this can easily be done with any class and some skill level Comment by GodofPudding12Q I find it utterly depressing that a character of such standing in the warcraft universe, the chieftain of one of the original orcish clans, has been reduced to a soloable level 72 mob. All my gear is TBC gear of course :p. It was really hard since I didnt think of fighting him inside one of those rooms and that the elite demons spawned all the time.

If you are a DK just remember to keep diseases on all mobs and kill the un-elites asap. Also when you get many adds around you use Death and Decay for some extra healing with Blood Presence or Improved Blood Presence since I was in Frost Presence its not much, but it helps! I also had to use every defensive ability a Death Knight has since I took a big load of damage. Also had to use trinkets and Icebound Fortitude at different times to keep my health up.

Death Pact is also really usefull. Im Htaedthgink-Wildhammer if you dont belive me :p On armory im using a WotlK neck becuase im not exalted with aldor yet.

Comment by Lurelina Did anyone care to mention the untargetable orcs that spawn when he comes out? Comment by Rasmushansen Zuluhed the Whacked was one of the few remaining orc shamans within the Old Horde in Azeroth, but due to his consumption of the blood of Mannoroth, he did not embrace his true heritage and still practiced the dark magics prescribed by Gul'dan and the Shadow Council. Unlike his other Dragonmaw orcs he did not become a fel orc.

Zuluhed was apparently the last, and only shaman to accompany the Horde. He was eternally loyal to Blackhand during his reign as Warchief, and wished to remain so even after his death, so he pledged the allegiance of the small but powerful Dragonmaw Clan to Rend and Maim, the sons of Blackhand: an alliance assumed to be broken when Rend pledged the Black Tooth Grin clan to Nefarian's black dragonflight, most feared enemy of the Dragonmaw.

During the Second War, Zuluhed received a vision of a powerful artifact hidden within the Redridge Mountains, and requested permission from Orgrim Doomhammer to locate it. Despite Zuluhed's apparent loyalty to the sons of Blackhand — his chief rivals — Doomhammer believed that the elder shaman acted in the Horde's best interests, and agreed to allow Zuluhed and his clan to find the artifact in question.

Following the source of his visions, Zuluhed came into possession of what he called the Demon Soul. He assured Doomhammer that he would be able to unlock its powers, but this proved difficult even with the still-formidable powers of the elder shaman.

Zuluhed decided to give the artifact to his Second, Nekros Skullcrusher, a former warlock, and with its power managed to capture the dragonqueen, Alexstrasza, and subjugate her red dragonflight. Alexstrasza, threatened with the death of her children, unwillingly gave the Horde an endless supply of her deadly progeny.

At some point Zuluhed returned through the Dark Portal to Draenor, and thus was not present when Alextrasza was freed and the majority of his clan destroyed at Grim Batol. He eventually pledged what remained of his clan to Illidan and enslaved Karynaku, matriarch of the Netherwing dragonflight, to provide drakes for his new master. Source www. Comment by denverdude Solo'd this as a 70 Dwarf Retribution Paladin. Accepted the quest and flew to the clearing behind where he spawns killed the mobs there first.

Pulled him back there so I could run out of his AoE. Health dropped lower but I popped Divine Shield and got a couple heals in. After he died, killing the demon was a piece of cake. Didn't use trinket, but I imagine it could have been a little quicker if I had. Comment by any1 else have problem to find his corpse when u kill him?



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